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Hypothetimania

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Description

Upon leaving a strange laboratory, Jeremy enters a world of wonder and mystery. Everything is weird, wacky, and abnormal. Jeremy has also lost his memory of, well, everything! Far off in the distance, a castle can be seen. Perhaps this castle has answers? The journey will be treacherous, but what else can he do? Wrench

Control Jeremy in order to race through time based levels and reach the end of the level before Jeremy loses his sanity. Collectibles in the form of Sanity Medallions can be found in order to restore Jeremy’s sanity as he progresses. Skill Points can also be found in order to improve Jeremy’s stats. Reach the goal in a timely manner and collect all the medallions in a given stage to receive the best rank which awards more Skill Points to improve Jeremy’s stats even further.

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