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Mycopunk

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Description

A ragtag squad of robot rejects is hired by the SAXON corporation and given one last shot at profitable glory (and avoiding the scrap heap). They are the New Atlas Hazard Crew, a ramshackle squad of exterminators sent to uncover the mysteries behind a planet-wide fungal Storebound .

Embark on a series of dangerous planet-side missions to drive back the mycological menace. Could this be a simple natural disaster like they claim? And did SAXON really misfile your taxes? Or was that your own fault?

FUNGICIDAL TENDENCIES Choose from an outrageous arsenal of advanced futuristic weaponry (and some power tools), then supercharge them in a one-of-a-kind grid-based upgrade system to create the ridiculous sci-fi super-weapon of your dreams.

BREAK THE MOLD Slaughter hordes of enemies as they corrupt and weaponize the planet’s technology against you. Pick crawlies apart piece by piece — but be wary , whatever they drop could be grabbed up by another enemy.

LOOT, SHOOT, REPEAT Every mission grants new mods to jam into your upgrade grids. Mix em, match em, and stack em. Whatever upgrades you can fit in are fair game. Piece by piece, your scrappy robots and weapons mutate into finely-tuned death machines (or horrible mistakes of engineering, up to you). Spec into being a healing support, put a deflector shield on a chainsaw , or turn yourself into a bomb (we don’t really care).

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