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TAMASHIKA

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Description

patterns in sensate experience reinforce an illusion of CONTINUITY

the DREAM is a construction of the MIND that perpetuates the ILLUSION

the cartesian prison is a hall of mirrors, a recursive LABYRINTH

each a reflection of me – only PATTERNS and PROCESSES

the present moment is the only thing that is real – FOCUS

chaotic attractors are seizing your ATTENTION. don’t push or pull at it

you have to reduce model complexity, you must cultivate FLOW

the GAME, is about keeping your MIND at ONE place!

TAMASHIKA is a fast-paced arcade style corridor shooter with hand drawn animations, precision sound effects and upbeat background music Cry of Fear

ONE weapon: A semi-automatic pistol

ONE level: Procedurally generated, layout changes every day

Actions : Walk, strafe, shoot, reload, melee, parry, blink (teleport) & astral projection

There are No Checkpoints, No Unlocks & No Cutscenes

(Ascend Mode includes checkpoints)

Total playtime is approximately 10 minutes (start to finish, no restarts)

Screenshots

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