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Terra Invicta

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Description

An extraterrestrial probe is detected approaching Earth. Unknown to humanity, an alien force has arrived in the far reaches of the icy Kuiper Belt and has begun mining a dwarf planet to prepare for an invasion.

With Earth’s nations unable to unite to address the alien arrival, transnational groups of like-minded political, military, and scientific leaders develop covert channels to coordinate a response. With the aliens’ motives uncertain, factions emerge, driven by hope, fear, or greed. DuneCrawl

You will control one of these factions.

The Resistance works to form an alliance of nations to mount a coordinated defense.

Humanity First vows to exterminate the aliens alongside any who sympathize with them.

The Servants worship the aliens and believe they will solve all the troubles of the world.

The Protectorate advocates negotiated surrender as the only means to avoid annihilation.

The Academy hopes the alien arrival heralds the opportunity to form an interstellar alliance.

The Initiative seeks to profit from the chaos and destruction.

Project Exodus plans to build a massive starship and flee the Solar System.

Terra Invicta is built with modding support in mind, and much of the game is accessible to modders without a coding background. We hope that the Solar System setting and geopolitics simulation will provide a useful framework for modders to realize their own creative visions.

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